package combat;




import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class Combat extends BasicGameState {

	Image titleScreen;

	boolean quit = false;
	public Combat (int state){}
	
	
	
	@Override
	public void init(GameContainer gc, StateBasedGame sbg) throws SlickException{	

		titleScreen = new Image("res/title/titleScreen.png");
		
		System.out.println("camera init");
		
	}
	
	@Override
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException{
		

	}

	
	@Override
	public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException{
		
	
	}
	

	@Override
	public int getID() {return 2;}	

	
}

